The Fusion and Color pages now give their nodes and wheels the whole bottom panel, and the controls that sit beside the viewer in Resolve now sit in the Inspect column on the right.
More room for the graph
Opening Fusion page grows the bottom panel to at least half the window, and closing it puts the timeline back at the height it had. Drag the background or scroll to move around the graph, pinch or scroll with Cmd to zoom, and press F to fit everything in view.
Add and wire tools faster
Press Add tool, or Shift+Space in the node editor, and type to find a tool. With a node picked, the new tool goes straight after it: a filter slips into the wire, and a title or shape is merged on top through a new Merge. Drag a node's output onto another node to wire it into its first free input. Cmd+D duplicates the picked node, and the arrow keys nudge it.
Controls in Inspect
The picked node's inputs and settings sit in a Node tab, in the same rows as the rest of the inspector. The diamond beside a number keys it at the playhead, and the arrows either side jump to the previous or next key.
The Color page
The four wheels sit in one row with every primary under them and the scope beside them. The node row, Looks, the LUT library and the Color key move to a Grade tab in the Inspect column, and both places always edit the same node; the page's header shows which one. Press Alt+S to add a serial node, Alt+P for a parallel node, or Alt+L for a layer node.
Ask the agent
Vibe can now change one setting on a color node you already have, such as the LUT mix, Whites, or the color key, without resetting the rest of the grade. It can also bypass or delete a node, copy one clip's nodes onto others, and keyframe the grade.
